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Build an Army: Discover endless possibilities of fleet makeup■ Fleet battles:On an unprecedented scale.■ Forge Alliance: Together We Conquer the Galaxy ■Players Combat: The best stage for the ambitious.■ Customize Ships: Access full modification capacity.■ Intersteller Travel: The Secrets Hunt to the Ruins■ Interact with factions:Fleets Trading,Combat or Collabration■ Unveil Lore: Reveal histories between factions.■ Mining Resources: To the very edges of the universe■ Develop the science power from numerous routes.■ Upgrade the base: construct your own airspace
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Patch Notes - 12/04/2024

2024-12-03

The updates are as follows

New features and adjustments for all star systems:

 

Optimized the feet production interaction. Added the feature to quickly add missing ships to production based on the fleet lineup.

 

In the Cross-system Expedition gameplay, Explorers whose System Influence reaches the "Cross-system Intervener" and "Cluster Ruler" levels can claim the corresponding rewards. Explorers who have met the standards before the update can claim their rewards directly via mail.

Rewards include Limit-Time Research Agreement Vouchers, exclusive cross-system expedition equipment "Operation Falcon" - Cross-System Command Control Center (only available when players reach these two levels for the first time), and exclusive Tech EXP for that equipment.


Explorers holding Limit-Time Research Agreement Vouchers can use them to sign a Limit-Time Research Agreement for free.
Exclusive equipment for Cross-System Expedition "Operation Falcon" - Cross-System Command Control Center enhances Explorers' survival and management capabilities in foreign star systems. It has a unique strategic core interface: "Falcon" Assault Tactics which also grants players the ability to quickly assault foreign star systems.

When a Tech File produces multiple identical ship blueprints, you can select again after one of the researches is completed to avoid obtaining duplicate variant models/subsystems.

 

Optimized the visual performance of the Station Defense Fleets in the scene. When multiple Defense Fleets are deployed simultaneously, you can more easily distinguish between stronger and weaker fleets by observing their icons and models.

 

Optimized ship retirement. Ships moored outside the Base can now be retired.

 

If a sub-base is set as the destination during a cross-system expedition rally, automatic deployment will no longer be executed.

 

Added a favorites feature to the mail system.

 

Added guides for acquiring items of certain resource types when they are insufficient, including Weapon Techs, Combat Microchips, Blueprint Tech Points, and Star System Limited Techs.

 

Added a feature to record videos and share them on TikTok when you obtain new ships from researching Tech Files.

 

Optimized the display of the purchase interface of Black Market Tech Files in the Store.

 

Optimized the display of signal icons for quests and side missions.

 

Optimized the task sorting logic in the Prospector Agreement side mission interface. You can now search for prospection targets near utility ship fleets.

 

Bug Fixes:

Fixed the issue where Escort Fleets did not benefit from the effect of Tactical Item "Action Point Reduction".