2024-06-11
New features and adjustments for all the star systems:
1. The Garden Planet Terraforming Project officially launches:
The Garden Planet Terraforming Project, overseen by the Antonios Consortium, is a vast undertaking planned to terraform the Garden Planet. All Explorers can participate in this project, which will span at least 10 phases. The first phase, the construction of the Space Elevator, will officially start on June 12.
During the process of terraforming the Garden Planet, the Antonios Consortium will seek assistance from Explorers through missions. Explorers can also contribute urgently needed materials for the planet's terraformation through donations. The Garden Planet Development Agency will award Explorers with collectibles and other rewards for participating in the project.
2. "Lagrange Individual Occupation and Anti-Aircraft Mechanism Update" will first land on the Pilot Server on June 14, and we're now sending out invitations to selected Explorers to try out these changes in advance.
Registration Period: June 12, 7:30 UTC - June 27, 0:00 UTC. Explorers can go to the in-game event section to learn more event details and register.
Pilot Server Opening Time: June 14, 9:00 UTC - June 28, 7:00 UTC. Explorers who have secured a spot can try out the upcoming changes in advance and give us your feedback.
3. Optimized the overall features and interface of Sparkle:
1) The Sparkle message panel can now display side by side with the fleet list.
2) The overall size of Sparkle has been reduced.
3) Tapping on Sparkle will now directly take you to the Battle Report page.
4) Optimized the display of mail content in Sparkle messages.
5) Entering fleet view and base view will no longer reset Sparkle.
4. Optimized the interface layout of the Explorer Contact Center, making it easier for returning players to understand the features and their importance.
5. Optimized the interaction process for players returning for the first time, making it smoother and more straightforward.
6. Replaced the background animation when obtaining updates within the client with loop playback of recent gameplay updates, allowing PC players to immediately try cloud gaming when update loading times are too long.
7. Optimized the display of fleet names, which can now be viewed on the operation panel on the left side of the interface and above the fleet on the map.
8. Added buttons to switch between the previous/next Strategic Asset when viewing details of technical blueprints, equipment, and Tactical Items.
9. Optimized the lagging issue that occurred when Explorers gathered at the Base.
Bug Fixes:
1. Fixed the issue where the size of some models in the Org Headquarters did not match the actual response region.