2024-06-04
New features and adjustments for all star systems:
1. Optimized the Visit feature, allowing players to visit any building belonging to other squad members within the same Community.
2. Added a "Batch Refining" feature to Ore Refining, allowing players to automatically refine all Supply Chests.
3. Optimized the timing and display hierarchy of star system announcements. Star system announcements will no longer obscure operations on the Expanse.
4. Optimized the acquisition prompts for TE ships. All acquisition prompts for TE ships will be cleared after players enter the Ship Management interface, and no longer need to be viewed individually.
5. Optimized the display of information for Privateers without faction affiliations. These Privateers will now be affiliated with the nearest Privateer Outpost.
6. When the camera lowers to a certain height, Stargates will become semi-transparent, allowing players to interact with obscured fleets.
7. Adjusted the size data displayed for collected Strategic Assets to match the worldview settings.
8. Added the feature to share research results, Battle Reports, and Identity Agreements to Campfire Hub.
New features and adjustments for some star systems:
1. Added a Sparkle guide to the Equipment Details page, allowing players to view the guides for using corresponding equipment on Campfire Hub.
Bug Fixes:
1. Fixed an issue where equipment with the same primary effect could not be repeatedly installed during the exploration preparation stage. Now, multiple pieces of equipment with the same primary effect can be equipped, but the total limit is still 3 pieces.
2. Fixed an issue where the Flagship Skills "Desperate Measures I" and "Desperate Measures II" sometimes failed to correctly select targets with lower HP in certain situations.
3. Fixed an issue where the required Prefab Modules were displayed incorrectly when sub-fleets used Prefab Modules for repairs.
4. Fixed an issue where the estimated repair time did not match the actual repair time when ships in sub-fleets used the Auxiliary Ship's repair queue after a building was docked by an Auxiliary Ship.
5. Fixed an issue where the repair bonus from Auxiliary Ships for specific companies was not properly applied to docked fleets.
6. Fixed an issue where the Fleet Details tab and Auxiliary Ship production interface overlapped when players entered Fleet Perspective.
7. Fixed an issue where the default camera position was incorrect when an Auxiliary Ship docked with a fleet.
8. Fixed an issue where sub-fleet ships waiting for repairs were showing repair special effects.
9. Fixed an issue where the background of the Tech Point allocation interface was a black screen in some cases.