2023-12-05
New features and adjustments for all the star systems:
1. Ship Speed Mechanism Update
1) Ship cruising speeds are now divided into initial speed and maximum speed, with the top cruising speed being 1,200.
Ships now come with acceleration capabilities. Every time a fleet starts cruising, it will continue to speed up until it reaches the maximum cruising speed.
Every time a fleet goes into cruising mode, be it from mooring, exiting a battle, or finishing a Warp Drive, they will have to accelerate again.
2) When a fleet is Warp Driving, its Warp Speed will now be based on the average Warp Speed across all ships in the formation.
2. Speed Adjustments for Certain Ships and Enhancement Adjustments:
FG300 - Armored Frigate: Cruising Speed 1,000 -> 900; Warp Drive Speed 5,000 -> 4,500.
FG300 - Recon Frigate: Cruising Speed 1,100 -> 1,040; Warp Drive Speed 5,500 -> 5,200; the Enhancement "Engine Power Enhancement" has been changed to "Emergency Evasion System Enhancement" with its Evasion increased by 8%.
Carilion - Recon Frigate: Cruising Speed 1,100 -> 1,040; Warp Drive 5,500 -> 5,200; the Enhancement "Navigational Computer Enhancement" has been changed to "Warp Calculation Enhancement" with its Warp Speed increased by 15%.
Carilion - Special Frigate: Cruising Speed 1,100 -> 1,040; Warp Drive 5,500 -> 5,200; the Enhancement "Navigational Computer Enhancement" has been changed to "Warp Calculation Enhancement" with its Warp Speed increased by 15%.
NOMA 330 - Light Armored Survey Ship: Cruising Speed 1,100 to 1,040; Warp Drive 5,500 to 5,200; the Enhancement "Combustion Efficiency Enhancement" has been changed to "Warp Calculation Enhancement" with its Warp Speed increased by 15%.
NOMA 330 - Light Armored Survey Ship (TE): Cruising Speed 2,000 to 1,040; Warp Drive 10,000 to 5,200; the Enhancement "Combustion Efficiency Enhancement" has been changed to "Warp Calculation Enhancement" with its Warp Speed increased by 15%.
Grim Reaper - Assault Frigate and Grim Reaper - Assault Frigate (TE): Cruising Speed 1,050 -> 1,000; Warp Drive Speed 5,250 -> 5,000.
Rager - High-Speed Frigate and Rager - High-Speed Frigate (TE): Cruising Speed 1,100 -> 1,040; Warp Drive Speed 5,500 -> 5,200.
Boreas - High-Speed Missile Destroyer (TE): The Enhancement "Engine Power Enhancement" has been changed to "Warp Calculation Enhancement" with its Warp Drive Speed increased by 15%.
XT-8 - Dual-Purpose Landing Ship: Cruising Speed 1,050 -> 1,000; Warp Drive Speed 5,250 -> 5,000.
XT-8 - Armed Missile Survey Ship: Cruising Speed 1,050 -> 1,000; Warp Drive Speed 5,250 -> 5,000.
D20 - Data Utility Ship: Cruising Speed 250 -> 300; Warp Speed 1,250 -> 1,500.
FSV830 - Fast Tactical Auxiliary Ship: Adjusted the Flagship Skill "Sailing Speed Coordination I" - Qualified fleets will start with a sailing speed that is 100% of the average speed of all ships, and their Warp Speed will be 130% of the average warp speed of all ships.
3. New systems and System Enhancements have been added to X8 - Small Utility Ship, X10 - Medium Utility Ship, and X20 - Large Utility Ship.
Added Default Enhancement "Concentrate Fire Periodically" in the "Defense System"; added Unlockable Enhancement "System Adjustment" and "Projectile Improvement."
Added "Armor System"; added Default Enhancement "Kernel Structure Enhancement"; added Unlockable Enhancement "Impact Resistant Structures" and "System Adjustment."
4. Galactic Faction Behavior Optimizations:
1) When subjected to long-range strikes or blockades, the galactic factions and Privateers will send out defense fleets of different sizes to intercept.
2) After Explorers take action against the Privateers, Privateers will respond with warnings, attacks on Explorer fleets, or attacks/blockades on Explorer bases based on the situation.
5. You can now filter by ship type on the page showing HP changes in the battle report.
6. Optimized the personal mail feature, making it easier for Explorers to access the page and communicate with each other.
7. Mare Imbrium - Frigate has been added to the Blueprint Tech Route.
8. Optimized the icons for galactic factions and added descriptions for them in the Occupancy List.
9. Optimized the text in push notifications, changing the term "Commander" to "Explorer."
10. Optimized certain system names for the Warspite - Assault Battleship without changing its actual performance in combat: E1 "Armor System" -> "Standard Sacrum Chu Imperium Armor System"; F1 "Power System" -> "Standard Sacrum Chu Imperium Propulsion System."
New features and adjustments for some star systems:
1. Updated the models for certain equipment and Tactical Items.
Bug Fixes:
1. Fixed an issue where the actual production efficiency of Cruiser Exclusive Shipyard didn't match what was shown after adjusting the main interface.
2. Fixed an issue where the fleet's Sailing Log sometimes didn't show up after switching between landscape and portrait modes.
3. Fixed an issue where the statistics text in the Tactical View of the fleet was misaligned under certain situations.