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Patch Notes - 10/25/2023

2023-10-24

The updates are as follows:

New features and adjustments for all the star systems:

1.The Antontas Ecological Tech Exchange has listed seedboxes of various plants,which can be purchased using Ecology Points.

2.By adopting advanced ecological safeguard technology,the survival rate of plants cultivated in vivarium has significantly improved.

3.Explorers can now spend a specified amount of uEcoins to reset their activated Star System Limited Techs.

4.Optimized the display method of the Weapon Module Attack Priority for the blueprint.Targets of equal priority are now displayed with identical sequence numbers without affecting actual combat performance.

5.Explorer Return Feature Optimizations:

1)Added a pop-up window for inputting the Liaise Code in the welcome back process.

2)Unclaimed Liaison Register mission rewards will be sent to Explorers via mail when the festival event is over.

6.In the Tactical View of the Explorer Base,added a docking animation for ships after they have been completed.

7.Optimized the animation for aircraft being destroyed during combat.

New features and adjustments for some star systems:

1.Optimized the animation when launching the Warp Drive Launch Vehicle.

2.Optimized the delivery interaction of certain tactical items and their representation on the Expanse.

Bug Fixes:

1.Fixed the issue in the following blueprint systems where the enhancement feature did not match up with the system.

In the Sandrake-Atmospheric Interceptor's Armor System,"Anti-Aircraft Radar Enhancement"is replaced with"Anti-Detection Coating"(the chance of being hit by missiles/torpedoes is reduced by 15%/25%)and"Fast Target Analysis Enhancement"is replaced with"Critical-system Armor Enhancement"(the main system's HP is increased by 20%)while the enhancement level and consumption remain unchanged.

In the Chimera-Heavy Cruiser's'Fortress'Cannon System,"Rapid Firing"is replaced with"Fire Control Computer Enhancement."-The cannon hit rate within the system is increased by 10%while the enhancement level and consumption remain unchanged.

In the Chimera-Cannon Cruiser's'Fortress'Cannon System SP,"Rapid Firing"is replaced with"Fire Control Computer Enhancement."-The cannon hit rate within the system is increased by 10%while the enhancement level and consumption remain unchanged.

In the Chimera-Defensive Cruiser's Integrated Armory,"Rapid Firing"is replaced with"Fire Control Computer Enhancement."-The cannon hit rate within the system is increased by 10%while the enhancement level and consumption remain unchanged.

In the Spear of Uranus-Heavy Battlecruiser's Additional Armor System,"Aircraft Lock-on Warning"is replaced with"Critical-system Armor Enhancement."-The main system's HP is increased by 15%while the enhancement level and consumption remain unchanged.

In the Spear of Uranus-Heavy Battlecruiser's'Fortress'Cannon System,"Rapid Firing"is replaced with"Anti-Aircraft Recognition."-The Lock-On Efficiency of this system's anti-aircraft weapons is increased by 15%while the enhancement level and consumption remain unchanged.

After the maintenance,if Explorers have already enhanced the original enhancement option,it will be automatically replaced with the corresponding one while retaining the level.

2.Fixed the inconsistency between the installation number of the"Thunderbolt"MK4-SG-2550 Anti-Ship Battery on the CAS066-Aircraft Cruiser and its actual model.Cannon Count+1;Anti-Ship Firepower 3975->6150;Siege Fire 724->1377.

3.Fixed the inconsistency between the installation number of the SG-330B/D Anti-Aircraft Turret on the AC721-Heavy Ion Cannon Destroyer(TE)and its actual model.Turret Count+2;Anti-Aircraft Power 92->138.

4.Fixed the issue where the"Pursue Targets"effect in the Sandrake-Atmospheric Interceptor's Offensive AA Cannon System did not apply to the"BM-275B/D Anti-Aircraft Combat Missile."

5.Fixed the issue on the Nebula Chaser-Pulsar Corvette"Eye of Ptolemy"CP-170T/D Airborne Assault Pulse Turret where the Air Defense didn't show up on the Attack Priority and its air defense sequence problem.This won't affect the actual combat results.

6.Fixed the issue on the Warspite-Assault Battleship's FT-1-365C Siege Torpedo,where the Anti-Ship Firepower didn't show up on the Attack Priority and its anti-ship sequence problem.This won't affect the actual combat results.

7.Fixed the performance display of the following ships in ship positioning.This won't affect the actual combat results.

Chimera-Defensive Cruiser's anti-aircraft performance display:"C"->"None"

Tundra-Tactical Destroyer's anti-aircraft performance display:"B"->"A"

Tundra-Aircraft Destroyer's anti-aircraft performance display:"B"->"C"