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Patch Notes - 8/30/2023

2023-08-29

New features and adjustments for all the star systems:

1. Added a feature that can be used by fleets of galactic factions to communicate on the map
Explorers will be able to see messages sent by fleets of galactic factions in Expanse.
Developer Comment: We want to give Explorers a more realistic and rich experience of star systems. After this update, the fleets of galactic factions will send communication messages based on their own action goals, which will help Explorers understand the actions of galactic factions.

2. Added the Fleet Disorientation status to the following situations:
(1) Due to changes in warp coordinates, when a fleet exits the Warp state, it will continue to sail towards the target and enter the Fleet Disorientation status. Active warp staging points can be used to re-plan the navigation route towards the original target.
(2) When the target of a fleet's operation disappears, if the Explorer does not take the initiative to recycle the operation, the fleet will continue to sail toward the target and enter the Fleet Disorientation state. The fleet's route can be re-planned to make it belong to a new operation that meets the conditions.

3. New temporary cross-system communication channel
The temporary cross-system communication channel will become available when the countdown starts for a star system's rating evaluation. Explorers can use this channel for communications, and it will be automatically closed after Explorers return to the Explorers System.

4. Optimized some combat voice messages and added some operation tip voice messages.

5. Sympathetic Detonation damage caused by the destruction of systems now appears in the Damage Received section of the battle report, and the number of interceptions now appears in the Anti-Aircraft Firepower section.

6. Added a feature to share fleet lineups. Fleet lineups can be shared in the game, added to Favorites, or imported by using a sharing code.

7. Explorers can now cancel their delegation of fleets to Org Operations and regain command over such fleets.

8. A detailed list of Defense Fleet engagements will now appear in the Tactical View of the Base when a Base is in battle.

9. Optimized the engine exhaust effects of Fighters and Corvettes.

10. Optimized the interface display of the Strategic Assets Identification Center.

11. Optimized the greetings of Sparkle the Exploration Assistant and added the feature to support queries about the duration of the current star system's exploration.

12. Optimized the sharing image effects of siege battle reports.

13. Optimized the graphics performance of activated Org Operations.

14. Optimized the graphics performance of the Blueprint Tech Point icon.


Bug Fixes:
1. Corrected the description of the effects of "Reactive Explosive Warhead" for the ST59 - Defensive Battlecruiser's Assault Torpedo System and the Ediacaran - Heavy Firepower Auxiliary Ship's Fortress Assault Railgun System, changing the description from "Strikes of the system's weapons have the chance to deal an additional 50% Crit Damage" to "Increases Crit Damage of the system's weapons by 50%," without changing its effects in actual combat.
2. Fixed a bug that caused the Crit effect of the Fortress" MK4-BR-1850A Bow-Mounted Assault Heavy Railgun in the Fortress Assault Railgun System of the Ediacaran - Heavy Firepower Auxiliary Ship to not be displayed without changing its effects in actual combat.
3. Fixed a bug that caused the delegated fleets that belong to different Explorers to take effect when the Commander executes a Blockade command.
4. Fixed a bug that caused the Prefab Module cost to be displayed incorrectly in sub-fleet buildings.
5. Fixed a bug that caused the information on the Org Diplomacy screen of the Explorers System to be displayed incorrectly.
6. Fixed a bug that caused the maximum level of the core interface effect of the Base Platform Fire Control Radar equipment to be displayed incorrectly.
7. Fixed a bug that caused the graphics effects of fleets to not be displayed normally in the Tactical View during firefights.
8. Fixed a bug that calculated some Explorers' souvenir data incorrectly. The missing souvenirs will be issued after the update.