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Build an Army: Discover endless possibilities of fleet makeup■ Fleet battles:On an unprecedented scale.■ Forge Alliance: Together We Conquer the Galaxy ■Players Combat: The best stage for the ambitious.■ Customize Ships: Access full modification capacity.■ Intersteller Travel: The Secrets Hunt to the Ruins■ Interact with factions:Fleets Trading,Combat or Collabration■ Unveil Lore: Reveal histories between factions.■ Mining Resources: To the very edges of the universe■ Develop the science power from numerous routes.■ Upgrade the base: construct your own airspace
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Patch Notes - 11/23/2022

2022-11-22

New features and adjustments for all the star systems:

1. Official release of the Sparkle smart assistant.
Sparkle is a smart assistant customized by the Antonios Explorer Development Division for Explorers. Sparkle is integrated and upgraded with a Wiki feature and some tutorial features. Based on the database customized for Explorers, it will answer Explorers' questions, provide personalized information services, and provide suggestions and guidance for Explorers who are new to the Lagrange Network to help them develop or identify what they need to build.

2. Added a secondary confirmation that appears when receiving Prefab Module rewards that exceed the storage cap.

3. Optimized the grid display of the large map in the resource mode. The grid is only displayed in the resource area.

4. Optimized the graphics performance of the ships' environmental lighting for the PC version in Perfect graphic quality.

New addition and adjustment details across some star systems:

1. Added a collection results tip that appears when a fleet executes the Collect command in the Angulum Cluster.

2. Optimized the performance of the Ediacaran - Heavy Firepower Auxiliary Ship when it enters and exits the dock for repairs and production.


Bug Fixes:

1. Fixed the description of the "medium-range guided calibration shot" in the system enhancements of the FSV - High-Speed Tactical Auxiliary Ship's Coordinate Command System, changing the relevant part of the description to "improves projectile weapon hit rate of mid-row ships" without changing its actual effects.
2. Fixed an issue that caused Org EXP to be displayed incorrectly when an Org undergoes conversion after reaching the maximum Org level.
3. Fixed an issue that caused the Auxiliary Ship production screen to be displayed incorrectly in portrait mode.
4. Fixed an issue that caused the translation button to be blocked in the Chat Channel in portrait mode.


The flagship skill gameplay that was originally scheduled to be updated on November 23 will be postponed to November 30. The relevant mechanism and game balance are under testing now. We are committed to providing an optimal gaming experience to all of you. Thanks for your support.