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Build an Army: Discover endless possibilities of fleet makeup■ Fleet battles:On an unprecedented scale.■ Forge Alliance: Together We Conquer the Galaxy ■Players Combat: The best stage for the ambitious.■ Customize Ships: Access full modification capacity.■ Intersteller Travel: The Secrets Hunt to the Ruins■ Interact with factions:Fleets Trading,Combat or Collabration■ Unveil Lore: Reveal histories between factions.■ Mining Resources: To the very edges of the universe■ Develop the science power from numerous routes.■ Upgrade the base: construct your own airspace
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Update Announcement(2021/11/17)

2021-11-16

Dear Commander,
To provide you with a better gameplay experience, Infinite Lagrange will undergo server maintenance at 2021/11/17 7:00 (UTC) and will take approximately 1.5h to complete. During this time, the game will be unavailable. We kindly ask for your patience and understanding during maintenance.

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New features and adjustments for all star systems:
1. Unlocked new features for the Lagrange Network:
1) Added a feature to view other star systems.
You can get to know other star systems by checking their exploration situation, such as Occupancy and Space City affiliations, via the Lagrange Network.
2) Unlocked the Star System Communication event.
Event duration: from Nov 17, 2021 08:30 (UTC) to Nov 24 00:00 (UTC).
During the event, you can send specially encrypted messages to unknown star systems via the Lagrange Network. Participating in the event will offer you Cosmetic Points as rewards.

 

2. Optimized the target-selection mechanism of the aircraft.
When targets with higher priority appear in some aircraft's firing range, some aircraft will switch targets accordingly.
Ships involved are the Sandrake - Atmospheric Interceptor, Strix A100 - Joint Attacker, Spore A404 - Light Fighter, Mistral - Combat Attacker, and CV-T800 - Pulsar Corvette.
Developer Comment: After the adjustment, the issue in which some aircraft with anti-aircraft capabilities prioritized attacks on ship targets under specific conditions will be fixed to be more in line with their original combat roles.

 

3. Added the strategic mark feature for Unions:
Unions can set their strategic relations with other Unions. The Unions with added strategic marks will be shown in particular colors on the Expanse map.

 

4. Added the Union group chatting feature:
Once a group is created in a Union, the group chat channel will be automatically unlocked.

 

5. Optimized the display of blueprint info:
1) Added the display of the number of aircraft squadrons and the ships that can carry the aircraft on the Aircraft Blueprint screen.
2) Adjusted the display of the Firepower Stats of a single aircraft on the Aircraft Blueprint screen to the total Firepower Stats of an aircraft squadron, with the combat performance unchanged.
3) Optimized the effect descriptions of the enhancement options "Intensified Combustion Enhancement" and "Aircraft Charging Stance," with the actual effect unchanged.

 

6. Optimized the info display on the Aircraft Blueprint screen.

 

7. Added a feature to search friends by full name or ID.

 

8. Optimized the models of some dockable facilities on the Expanse map.

 

9. Optimized the combat performance of cannon weapons.

 

10. Optimized the UI of the Spaceflight Guide.

 

Adjustments for some star systems:
1. Optimized the descriptions and displayed content on the Tips on Exploration screen.

 

Bug Fixes:
1. Fixed an issue where the secondary weapons of aircraft could still attack targets after aircraft returned to the hangar.
2. Fixed an issue where the AM-210D Airborne Missile Launcher of the Janbiya Aer410 - Assault Attacker couldn't attack the target ship's structure properly.
3. Fixed a data exception issue with the Sight of some explorers' Bases.
4. Fixed an issue where the number of aircraft wasn't calculated correctly in the fleets' Firepower Stats.