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Build an Army: Discover endless possibilities of fleet makeup■ Fleet battles:On an unprecedented scale.■ Forge Alliance: Together We Conquer the Galaxy ■Players Combat: The best stage for the ambitious.■ Customize Ships: Access full modification capacity.■ Intersteller Travel: The Secrets Hunt to the Ruins■ Interact with factions:Fleets Trading,Combat or Collabration■ Unveil Lore: Reveal histories between factions.■ Mining Resources: To the very edges of the universe■ Develop the science power from numerous routes.■ Upgrade the base: construct your own airspace
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Update Announcement(2021/11/03)

2021-11-02

Dear Commander,
To provide you with a better gameplay experience, Infinite Lagrange will undergo server maintenance at 2021/11/03 7:00 (UTC) and will take approximately 1.5h to complete. During this time, the game will be unavailable. We kindly ask for your patience and understanding during maintenance.

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The updates are as follows:

 

New features and adjustments for all star systems:
1. Adjusted the max level of the enhancement option "Ship Evasion Stance" for the Propulsion System of the Mare Tranquillitatis - Pulse Cannon Frigate to Lv.1 from Lv.3. The total Tech Points required for reaching its highest level remain the same as before.

 

2. Optimized the performance introduction about the Information Jamming System of some ships, with its combat performance unchanged. Ships involved are the Balancer Anderson SC020 - Scout and SC002 - Quantum Scout.

 

3. Adjusted the position for firepower stats display and prioritized displaying the aircraft-carrying capability for some ships on the Blueprint screen. Ships involved are the Predator - Aircraft Cruiser, Predator - Anti-Aircraft Cruiser, and Jaeger - Heavy Aircraft Cruiser.

 

4. Adjusted the rules for creating Unions:
You are required to have expanded Zone 2 in the Base to be eligible to create a Union.
It costs 500 Proxima Coins to create a Union within the first 14 days after launching a new server and 200 Proxima Coins 14 days later.

 

5. Optimized the appearance of some weapons and modules.

 

6. Optimized the process of sending verification messages to add new friends.

 

7. Optimized the UI display effect of the event "The Lagrange Voice."

 

New features and adjustments for some star systems:
1. Added a new feature to establish cross-system communication with the Union Headquarters:
Unions with Headquarters in the hub star system will be able to establish cross-system communication with their Headquarters via the Lagrange Network when they are in other star systems for exploration.

 

2. Adjusted the norms of the relocation process to other star systems from the hub star system. You cannot make in-app purchases 1 hour before leaving the hub star system.

 

3. Added screens for the tips on exploration and blueprint research.

 

4. Adjusted the rules for obtaining some emblem images:
Emblem images that are obtainable by completing Main Missions can only be unlocked during your first exploration.

 

Bug Fixes:
1. Adjusted an issue where the Air Defense/Siege Fire stats were displayed incorrectly for some weapon modules, with their combat performance unchanged. Ships involved are the Winged Hussar - Area-Denial Anti-Aircraft Destroyer and Grim Reaper - Assault Frigate.
2. Adjusted an issue where the System HP stats were displayed incorrectly for some ships, with the actual effect unchanged. Ships involved are the ST59 - Defensive Battlecruiser and Spear of Uranus - Heavy Battlecruiser.
3. Fixed an issue where some ships couldn't lock onto targets properly when their enhancement options took effect. The enhancement option involved is "Target Confirmation" for the NOMA M470 - Heavy Landing Ship and Mare Nubium - Light Landing Ship.
4. Fixed an issue that caused no system enhancement options for the Crasher - High-Speed Aircraft Transport (TE) acquired by signing the Mutual Cooperation Agreement in the star systems with disconnected nodes.
5. Revised the effect description "Reduces the time for the primary weapon to select targets by 35s" for the EN-120 Engine Acceleration Module of the Silent Assassin - Armored Corvette to "Reduces the time for the primary weapon to select targets by 35%," with the combat performance unchanged.
6. Fixed an issue where the officer appointment of the members who have not logged in to their accounts since the Union entered a new star system couldn't be canceled by the Union leader.
7. Fixed an issue where you couldn't complete the Make Your Contribution quest in the No Strength Without Unity event by joining allies in attacking city defense fleets.
8. Fixed an issue that caused no Cooldown for joining another Union after leaving your Union.
9. Fixed an issue that caused the failed translation for your messages in cross-system communication.