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Build an Army: Discover endless possibilities of fleet makeup■ Fleet battles:On an unprecedented scale.■ Forge Alliance: Together We Conquer the Galaxy ■Players Combat: The best stage for the ambitious.■ Customize Ships: Access full modification capacity.■ Intersteller Travel: The Secrets Hunt to the Ruins■ Interact with factions:Fleets Trading,Combat or Collabration■ Unveil Lore: Reveal histories between factions.■ Mining Resources: To the very edges of the universe■ Develop the science power from numerous routes.■ Upgrade the base: construct your own airspace
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Update Announcement(2021/08/25)

2021-08-24

Dear Commander,
To provide you with a better gameplay experience, Infinite Lagrange will undergo server maintenance at 2021/8/25 7:00 (UTC) and will take approximately 1.5h to complete. During this time, the game will be unavailable. We kindly ask for your patience and understanding during maintenance.

 

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The updates are as follows:

1. Game Balance Adjustments:
1) Enhancement Option Adjustments on the Ship Maintenance System of the Solar Whale - Armed Tactical Carrier:
Adjusted the enhancement options Ammo Enhancement/Ammo-Loader Enhancement/Firing Assistance Enhancement/Anti-Aircraft Radar Enhancement/Rearmament Enhancement/Loading Mechanism Upgrade to Rearmament Acceleration/Aircraft Maintenance Acceleration/Material Replenishment Enhancement/Airborne Ammo Enhancement/Airborne Weapon Modification/Airborne Weapon Maintenance. The enhancement status of this weapon system will be reset, and all Tech Points spent on its enhancement will be retrieved.

 

2) Module Effect Adjustments on the Winged Hussar - Area-Denial Anti-Aircraft Destroyer:
2.1 Adjusted the Anti-Aircraft Firepower of the MK2-CM-4x220B "Storm" Missile Launcher Nest to 3,072/min from 1,152/min and increased this weapon's basic Hit Rate against fighters and corvettes.
2.2 Replaced the incorrect descriptions of module effects of the XI-3000 Large Situational Awareness System by adjusting the increase in Hit Rate against aircraft and the Damage against aerial targets to 30% and 20% respectively.
Developer Comment:  Different variant models of capital ships are designed to have their unique purpose. The anti-aircraft type of the Winged Hussar excels at air defense and support. After this adjustment, its stats displayed on the panel will be more consistent with its actual performance in combat.

 

2. Added new quests issued by Space Cities.

 

Bug Fixes:
1. Fixed a bug where fleets sailing in Newport overlapped with other objects when registering your faction.
2. Fixed the animation effects for "Stinger" Military UAVs for the XenoStinger - Tactical Frigate.
3. Fixed a bug that caused the incorrect calculation of resources that should be retrieved for retiring a ship.
4. Fixed a bug where the number of resources stored at the Base remained unchanged.
5. Fixed the animation effects for turrets of some weapons when launching attacks.
6. Fixed the missing model issue of the "Experimental Plasma Caster" of the Eternal Storm - Attack Battlecruiser.
7. Fixed a bug where you couldn't control the Operation list when the max number of Operations was reached.
8. Fixed the misplaced UI of resources on the main screen when you got fleets liaising with Trading Posts.
9. Fixed a bug where the wrong prompt message popped out when you tapped the Speed Up button to accelerate facility upgrades with no Speedup left.
10. Fixed a bug where you couldn't drag the friend list up or down on the Mail screen.
11. Fixed the display issue of the yellow dot functioning as a prompt in the hub star system.